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Journal

Notes from the workbench

Dev logs, rabbit holes and lessons learned while making games, posted as we go.

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The BOOM Library website homepage
Spherica

· 2 min read

Deep-dive on sound

A simple task in Linear — "Find sounds for game" — turned into a week-long rabbit hole of sound libraries, licensing and YouTube Content ID.

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Alien craft firing glowing laser bolts at the Spherica turret against a sunset sky
Spherica

· 1 min read

Adding the first Niagara system

My first foray into building a Niagara particle system from scratch — laser bursts from descending aliens, with a second emitter for impact debris.

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Spherica's orange-and-white missile turret standing on a grassy plain in Unreal Engine 5
Spherica

· 1 min read

Introducing Spherica

Welcome to Alexandra Interactive — and to our first project, a 3D reimagining of a times-tables shooter I played on the BBC Micro at primary school.

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